Prior to Abyss, gameplay was restricted to moving between enemies that were being attacked, in straight lines. When Tales of the Abyss was released, it introduced a feature that changed the direction of the series: free roam. The Tales of series is most notably defined by its hack ānā slash gameplay. ![]() Sitting on the opposite end after sinking forty plus hours into the game, I wholeheartedly regret my decision. However, after obtaining the PS3 port, it sat in my backlog collecting dust, until I decided to finally push through and complete it. Since beginning, I leaned more heavily towards newer games because they were more accessible. During that time, Tales of Symphonia has lingered over my head like a dark cloud because of its status as not only a beloved title, but arguably as the most well-known standalone game in the entire series. I have been playing Tales of games for the past few years after ignoring the franchise for the vast majority of my gaming life.
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